ETERNAL Project: Day 02 (Maika Route)

ETERNAL Project: Day 02 (Maika Route)

Are you currently accepting anyone to fill in as an artist?
Anonymous

ETERNAL is a rather large scale project, so it has to be someone with a lot of free time on their hands. I’ve already done over 160 cuts in the past two weeks, not even having properly introduced any of the heroines yet.

If you’re up to the job, feel free to hit me up and provide me somewhere I can see your work. I’m rather picky about artists though, so please keep that in mind. I have a certain degree of pride as an artist myself, and you’d have to fit the bill near perfectly before I’m willing to offer away the seat.

There’s the fact that I’m not big on teamwork either, as communications always tend to fall apart so easily. Sorry for being bluntly honest.

Ever considered Kickstarting this project?
Anonymous

We did, back when we were actually trying to raise money to pay our artist. Though possible, putting in consideration we’ve haven’t yet put together a demo and have nothing to give away for pledges, I decided it was best to hold off on it.

With the way things are now, it’s mostly just a project on my part, meaning it’s going to be absolute trash. If at some point, I’m convinced it’s possible to bring the game back to it’s former potential, I might consider it again.

ETERNAL Project: Day 02 (Pre-branch)

ETERNAL Project: Day 01
Lost our artist. I’ll be taking over the project’s visuals completely.
The game is going to be trash. Feel free to unfollow. I apologize for everything.

Lost our artist. I’ll be taking over the project’s visuals completely.

The game is going to be trash. Feel free to unfollow. I apologize for everything.

Progress Update - 1/01/13

It’s been a quarter of a year since my last writeup. If I recall correctly, I originally intended to write these weekly. Well, at any rate, it’s January 1st now. I figured I should write something.

As of last month, I finished the first draft of the script. That’s each and every route. Well, actually. Truth be told, I’m lying. I left the story at a half-assed temporary ending due to writers block. I really have no idea how I’m supposed to end the story. It’s difficult.

Game progress is currently at a standstill as I wait for a few people I asked to check through the contents I written thus far and give it a few pointers. This could take months, possibly a year. Everyone has busy lives after all, and the sheer length of the game is truly intimidating without actually putting on full devotion.

Waiting, I’ve spent my time doing a number of doodle, though none of that has headed anywhere. Having kept up a daily work schedule the past year and then taking a break like this, I feel really lost what it is I’m supposed to be doing. I feel like the game isn’t moving. It’s driving me insane.

At that, I’m probably going to do my own self cleaning simultaneously starting sometime soon. Time is precious and the clock is ticking.

Communications are about as bad as ever. I lost contact with a few people. There is this that exists. A PV of sorts I put together summarizing our head artist’s art from this year. Rather unrelated though.

It’s the stage that I feared. The “relying on others” stage, and it’s just as bad as I anticipated. 2014’s going to be rough. It’ll only get worse from here on out.

Please excuse my terrible illustrations. They’re nothing but shadows hidden in conceptualization. Thank you for following the blog. If you even have the least bit interest in this progress, I thank you from the bottom of my heart. This game is all I have.